Campañas |
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UIO DAE aIdL HaT LdW Liberdade RdN CdL FdON oMdT AOdW AGdS uCsdI BoAS - TFGE |
Era |
IdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
He is the synonym of the darkness. His spellpower is the highest in the era. When he is moving, he turns himself into bats. When night begins, Master of Dakness is the most powerful unit in the game during night.
Notas Especiais: A unidade ten ataques máxicos, que sempre teñen unha alta probabilidade de acadar ó opoñente.
Avanza dende: | Great Warlock |
---|---|
Avanza a: | |
Custo: | 18 |
HP: | 66 |
Movemento: | 6 |
XP: | 66 |
Nivel: | 4 |
Aliñación: | caótico |
ID | I8 Tharis_Masterofdarkness |
Habilidades: |
scythe folla | 15 - 2 corpo a corpo | ||
fist impacto | 12 - 2 corpo a corpo | ||
implosion frío | 17 - 3 a distancia | maxia |
Resistencias: | |
---|---|
folla | 60% |
perforación | 60% |
impacto | 20% |
lume | 0% |
frío | 70% |
arcano | 0% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Area | 1 | 50% |
Arrecife costeiro | 3 | 50% |
Auga profunda | 3 | 50% |
Auga superficial | 2 | 50% |
Bosque | 1 | 50% |
Braña | 2 | 50% |
Castelo | 1 | 50% |
Chaira | 1 | 50% |
Colonia de cogomelos | 1 | 50% |
Conxelado | 1 | 50% |
Cova | 1 | 40% |
Infranqueable | 99 | 40% |
Intransitable | 1 | 50% |
Montañas | 1 | 50% |
Outeiros | 1 | 50% |
Vila | 1 | 50% |